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Build Initialization

Screenshots

Custom Build Library

Build initialization is used to set all the Blender Build information on the first installation of a Custom Build.

Initialization Options

Screenshots

Initialization Options

Executable Name: Enter the name of the executable for the custom Blender version1.

Auto Detect Information button: If the executable file has been found, this option will be available. You can click on it to autofill all the build info fields.

Subversion: Which Blender version you are initializing.
Example format: 4.0.2
This may change appearance depending on which repo/branch you are initializing if they use a custom versioning scheme.

Build Hash: Unique commit ID. used to differentiate builds of the same “version” but were made at different points in time with different code.

Commit Time: Time when the build was created.

Branch Name: Name of the branch used to make the build2.

Custom Name: Name the build will have in the Blender Launcher.

Favorite: If the build is favorited, it has a special tab in the launcher.


  1. This supports auto-completion and will show you the existing available executable files as you type. 

  2. Note that branches don’t always refer to which repo you are using. For instance, all patch builds, when installed, have a unique branch related to what pull request it was used for.