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Build Initialization

Screenshots

Custom Build Library

Build initialization is used to set all the Blender Build information on the first installation of a Custom Build.

Initialization Options

Screenshots

Initialization Options

Executable Name: Enter the name of the executable for the custom Blender version1.

Auto Detect Information button: If the executable file has been found, this option will be available. You can click on it to autofill all the build info fields.

Subversion: Which Blender version you are initializing.
Example format: 4.0.2
This may change appearance depending on which repo/branch you are initializing if they use a custom versioning scheme.

Build Hash: Unique commit ID. used to differentiate builds of the same "version" but were made at different points in time with different code.

Commit Time: Time when the build was created.

Branch Name: Name of the branch used to make the build2.

Custom Name: Name the build will have in the Blender Launcher.

Favorite: If the build is favorited, it has a special tab in the launcher.


  1. This supports auto-completion and will show you the existing available executable files as you type. ↩

  2. Note that branches don't always refer to which repo you are using. For instance, all patch builds, when installed, have a unique branch related to what pull request it was used for. ↩